The multi-legged beast curls into a ball and then unleashes a terrible fury ... rolling 4d6 ...
The party is shot through with 18 missiles which the creature releases from its body as a defensive attack. The front line will get the worst of it, but everyone is vulnerable, including Willa.
Rob (partly protected by a knob in the tunnel wall), gets 2; Embla gets 5; Lothar gets 4; Mikael gets 3; and Engelhart and Willa both get 2.
Damn. Should have checked your armor classes before starting on this.
Rob. I roll a natural 1 and a natural 20. Since the missiles have nothing to do with one another, one simply shoots up at the ceiling and causes no harm, the other is re-rolled. The follow up roll makes it double damage: I know it hits, so a total damage of 2. Lucky druid. The Armor spell takes the damage.
Embla. I hit AC 10, AC 8, AC 7 (twice) and AC 6. I suspect they all miss. Please let me know.
Lothar. I miss completely (twice), then hit AC 2 and AC 1. Both of those last hit. I cause 2 damage with the first attack, then 1 damage with the other.
Mikael. I miss twice, then roll another natural 20. The follow up roll makes it double damage. Wow. The mage takes 2 damage. Wow.
Engelhart. I miss with the first, then hit AC 1. Take 3 damage.
Willa. I miss with the first, then hit AC 9. Let me know if that hits.
There's incredible luck for you.
No one is stunned, so please use the last image from the last post for your moves.
UPDATE:
I haven't done this for a while. Please update empty cells and correct wrong numbers/details.
Following the encounter, X.P. are awarded as follows:
54 comments:
Please let me know your armor class, your present action points and your weapon.
I am stunned
AC 8, 1 dart in hand, 4 AP, 5 hp left
I have 7AC, 3AP until I discard my backpack, and have javelin out and battle axe at my belt.
AC 8, 3 AP, Adamantium Longsword in hand. I move to 0810 for my action.
[ 8AC , 3AP , club ]
I'll wait for the ranged weapon to be fired / thrown before I approach and get in the line of fire.
So I hit Embla three times. In succession, Embla takes 1 damage, then 5 damage, then 2 damage.
I've added my cheat sheet for the party on the post above. Could you please help fill it out for me?
Right hand: dart
Left hand: nothing
Carry weight: 17.49 lbs.
No pack.
Okay, I've added the information already given to the cheat sheet. Embla, throw.
[ AC : 8 ; AP : 3 ; Hit Point present : 16 (because the armor spell absorbed the 2 damage) . Holding left : shield ; Holding right : club ; weight carried - person : 24.68 ; weight carried - pack : 64 ]
I have Embla at 38 max hp.
I throw my javelin, rolling a 3.
I figured I had the numbers low. I haven't updated this since the dog beast fight.
Left Hand: empty
Right Hand: Sword
Person Weight: 46.64 lbs
Pack Weight: None
Valda Person Weight: 44.47
Valda Pack Weight: 20 lbs
Valda AP: 3
AC 4, 3 AP, Maul.
I advance one hex and begin intoning for Dust Devil.
(Switching with Mikael, guiding him onto the rear)
[ The one with us is Willa and not Valda ]
Since no one seems to be moving too much this turn, I'll lower my back pack to the ground. I'm now at 5AP.
I thought I had grabbed Willa. I will fix it.
[Rob, the Party Logistics sheet is excellent. As a heads up, the sheet updates from IMPORTRANGE every 30 minutes (looks like on the :15 and :45), not everytime a source sheet is updated, so people using IMPORTRANGE should be aware there is a lag. I have a purchase calculator sheet I would be happy to add if you think it would be useful.]
[Here. And thanks for the information Mikael. If you want you can always share the link to your purchase sheet ]
[Here]
[Here. I'm going to get a cup of coffee; figure I'll be 10 to 20 minutes]
Waking up, gathering the threads of what happened last round in my head. I believe we finished the round, which makes it the monster's attack.
Lothar, we both made the Valda/Willa mistake. I've applied your information above to Willa.
Because the stone of the cavern is calcified limestone, I'm going to ask that any thrown object that misses its soft target must save vs. being broken. I need a d6 rolled for your javelin, Embla.
Actually, as I consider the issue, the creature is obviously defensive. It's initial attack released, it is more likely to slink away down the corridor, shuffling on its many feet in a rapid retreat. There are too many prey here for it to attack, and its spike spray did not produce any convenient victims.
Would anyone like to take an action? Lothar, who is not carrying a light source, loses it in the dark (his infravision spoiled by other light sources). Engelhart's view is blocked by the corner and would not be able to see it anyway.
Just to clarify, am I still stunned?
It has moved, so Mikael is not.
"Let's get some light up here, it's running away!"
Okay. I have 4 AP.
-Move to 1310
-Throw a dart.
D20 roll: 17 (I believe +1 for Dex, +1 for Bless. -5 for long range, so -3 total)
Damage roll: 3
-Redraw a dart (0 AP)
I attempt to pursue to see where it's disappearing to
Mikael, you cannot see the creature either. Your infravision, like Lothar's is compromised by the light sources.
Rob, you don't have a light source in your hand, either. You move ahead of Lothar, but all you can see ahead of you is blackness. You can hear the creature scuttling out there in the dark.
[ who is carrying a light source at the moment?]
"Rob, hang back until we get some light for you. I think we should pursue this creature. Leaving it between us and camp seems unwise."
Just to clarify, it is ahead of you; not between you and your supplies.
I know, I meant "let's not ignore it so it is between us and supplies." And I believe Engelhart has the light source.
Engelhart is the only one I know of with a light source. Each of you declared your hands were empty.
You'll have to set about lighting lanterns or torches, whatever you're carrying, from Engelhart's lantern. Since Engelhart is not here yet, you can't count on him running down the corridor ahead of you.
I have an empty hand, so I light a torch. Rob, do you have a free hand as well?
[No : I have a shield ]
I've got a free hand, I'll take a torch, Mikael.
I would prefer that, yes. I hang 3 hexes behind you.
Shall I assume we both have torches now?
I am keeping a torch, so yes
A search of the passage ahead of you will ultimate reveal no creature; the passage, as you know, goes on and on, and there might be any number of rifts or cracks that it could disappear through.
It goes to say that these things ~ the rats, the ticks, the jelly, the pillarbeast ... these things have been down here this whole time. Just hidden.
I have updated the post above with experience that has accrued to the party.
Well, damn. I guess we shall press on
Is there any business that anyone has before you do?
If Engelhart feels like using a heal, I would take 2 points. Otherwise, I am good.
I am ready to continue, if a little spooked to have gazed at what lurks in the dark around us.
Before I create a new post, I need a consensus on Willa. Do you still plan to have her set up a second base camp? You find an appropriate room at the end of the first day, some six or seven miles past the Throne Room.
I'm still on board with that plan.
I like that plan
Ok to have willa set a second camp.
I am as well.
I roll a 3 for my javelin breaking
The javelin is fine.
The next post is up.
I'll go against the grain and speak my mind that Willa should probably not be left to wander alone through these corridors.
I know *I* wouldn't.
I do think we should press on, though. We have food for a lot more still.
Casting Cure Light Wounds in the meantime nets 5 points of healing. 2 on Mikael, 2 on Rob, 1 on Embla.
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