Saturday, January 19, 2019

The Party Warily Prepares for the Toad

With Lothar, Engelhart and Mikael responding, the present position is now this.  I would understand at this point that half the party would probably not wish to enter into a combat with the toad according to an ad hoc post deadline, but I did want to force myself to stay focused.

For the moment, the toad shows no interest in advancing ~ perhaps because Rob and Lothar did not fall back.

The salve is fine, Lothar.  Roll a d4 and add that number to your present hit points.

Consider your withdraw spell cast, Engelhart.  I think there may be an issue I'm seeing in the spell description: where it reads, "The cleric may take any action which does not break the 5 ft. diameter bubble that's created ..." this is meant to indicate that the bubble surrounding the cleric is static and does not move with the cleric.  The spell should state that more clearly; note it does not say anywhere that the spell will move with the cleric, as it would indicate what the limit would be on the cleric's movement if that were the case.  I have not altered the spell at the moment, and won't until I hear from you.

Sorry if I'm second-guessing you here.  Earlier comments you made seemed to suggest you had planned to use sanctuary to move through the gate.

It is the player's move; those that do move can state whether or not they're prepared to go forward if we don't hear from the whole party.

Monday, January 14, 2019

Turning Back from the Gates

As the party begins to move away from the gate, keeping an eye open of course, the toad will begin to hop forward, slightly advancing on the party.  As the party reaches three hexes from the gate, the toad will close the distance to seven hexes total (from nine before).

The toad does move towards the wide gate.

[I am sorry, I have made an error that has arisen from the break and my memory having too many things to track.  I'd like to retcon something.  This gate IS the gate you saw in the vision; with wooden doors fifteen feet high and each seven feet wide. The doors are wide open. The bottoms of the door are frozen in place and cannot be moved. There is nothing to prevent the party from moving through the wall and deeper into the cavern ... from beyond there are sounds of croaking: a hollow, resounding echo, that never ceases ...

Added:



Wednesday, January 2, 2019

Snow Gate Round 4 ~ the Toad is Smacked Around


There, nice and big.  The blowing snow continues to make the toad hard to see, but the snow devil is making a mess of it.

As Embla approaches within two hexes of it, however, she feels as if she's opened a door into a cold outdoors as a freezing blast rushes against her, clearly emanating from the toad.  It is almost a solid thing.  She takes 1 point of damage as frost sinks into her hands and face.

Apart from that, the party is free to act.

Tuesday, January 1, 2019

Snow Gate Round 3 ~ the Toad is Hurt


The party has this move in hand.  Go ahead and act as you will.  Please don't forget that dagger roll, Mikael.  And remember, Engelhart; the dust devil moves only one hex per round, but it will attack if it is adjacent to the creature.

X.P. so far: