Thursday, February 9, 2017

Pandred's Walk

Between Pandred's schedule and mine, we're having some troubles ~ but we're getting there, we're getting there.

I'm going to dispense with the lighting issues now, since you've seen the whole next chamber several times and you have plenty of light.  Please note [because Engelhart will ask me about it] that the line of darkness across the hall at the very top of the image is the limit on how far you can see; it is not a wall.  Next time, I'll do the image so that this is a slightly different color than pure black.

At the point where Pandred reaches 0713 ~ precisely as she steps into the hex, the creatures will all become animate, without yet moving forward.  I want to allow the possibility of Pandred changing her mind about moving forward from this point, given that change, so I'll ask for an initiative roll with Pandred in 0713.  Pandred, please roll a d6.

I've put Embla in hex 0816, with Lothar and Engelhart behind them on the stairs.  The bless spell is in full effect.

[I can't wait to do this all again, with a different series of posts called "Embla's Walk," where the whole party leaves and only Embla comes back in by herself]


Pandred said...


Alexis Smolensk said...

This gives you the initiative. The creatures seem ready to move forward ~ though, of course, you cannot tell how quickly. They are, however, animate in the manner that you've seen them before ~ roots shifting together, arms slowly waving at either sides of their bodies, shapes marginally attached with very small twig-sized roots to each other.

Your action, Pandred? [Others please wait for Pandred to move first here]

Pandred said...

I'll finish my intended movement to 0511.

If I have full AP, I'd like to extend that movement to 0410.

Alexis Smolensk said...

Very well; this isn't typical movement, but for this one round, to give the proper sense of what's happening, Pandred will move to 0410. I will then depict the movement of the root-creatures, then the whole party (including Pandred) will be able to move again.

I'm going to give just Pandred the initiative for this round, as otherwise there would be little sense to what is going to happen for the rest of the party to react ~ there are other reasons, as well, if someone could remember to ask me about it once the encounter has concluded.

Alexis Smolensk said...

The next post is up.