The other creature in 0509 turns and considers Fjall a moment, then attacks Pandred. It rolls an 18. She takes 6 damage from the blow. If Pandred makes a dexterity check [roll a d20], she can avoid being slammed hard enough against the wall to take 1-2 damage; she will hit the wall, it is just a matter of how well she can remain balanced. In either case, Pandred is definitely stunned.
The creature in 0610 will attack Engelhart. It rolls a 14, hitting AC 4. That's good enough to pay homage to the cleric. Father Engelhart will take 8 damage, more than enough to stun him and throw him into Valda's hex.
It does not follow.
Here is the layout for the player's round:
|Embla's move was missed in the last round. Her move|
is indicated above. She is in 0709, and can act this round.
This will enable the rest of the party to act. Please note, especially regarding Fjall, that these creatures do not seem to have a "back" or a "flank." The writhing root seem able to defend themselves in every direction.
Petar can fire. Willa can load. She can move up to one hex if she loads.
Following the player's moves, the position is as follows: